AI Insights · Timothy · April 2023
Top 5 First Person Games in Spain Q1 2023 Performance
An analysis of the top 5 first-person games in Spain for Q1 2023, highlighting trends in downloads, revenue, and active users.
In the first quarter of 2023, the top five first-person games in Spain saw varied performance across downloads, revenue, and active users. Here’s a closer look at each game:
Call of Duty®: Mobile from Activision Publishing, Inc. experienced fluctuating weekly revenue, peaking at around $93.3K in late December and hitting a low of approximately $34.9K in mid-March. Weekly downloads showed a gradual decline from 15.9K in late December to 9.2K by the end of February, before slightly picking up to 10.3K by the end of March. Active users started at 301.5K in late December, with some dips and rises, ending the quarter at 256.3K.
Fishing Clash: Sport Simulator by Ten Square Games S.A. saw consistent weekly revenue, maintaining figures between $14.3K and $20.0K throughout the quarter. Downloads fluctuated, starting at 2.3K in late December, peaking at 5.7K in late February, and ending at 1.7K in late March. Active users peaked at 29.0K in late February but saw a decline to 17.7K by mid-March, before slightly recovering to 23.2K in the final week.
Minecraft from Mojang showed stable weekly revenue, ranging from $8.5K to $18.1K, with a noticeable dip in mid-March. Downloads started strong at 8.7K in late December, but gradually decreased to around 5.6K by the end of March. Active users remained relatively steady, starting at 141.2K in late December and ending at 123.6K in the last week of March.
Hunting Clash: Shooting Games, also by Ten Square Games S.A., had modest weekly revenue, peaking at $12.8K in early February and dropping to $3.9K by mid-March. Downloads were low, starting at 1.6K in late December and dropping to around 970 by the end of March. Active users followed a similar trend, peaking at 5.2K in early January and ending the quarter at 2.1K.
Sniper 3D: Gun Shooting Games from Wildlife Studios saw weekly revenue fluctuate, peaking at $7.3K in early January and reaching its lowest at $3.4K in early March. Downloads started at 12.7K in late December, peaking at 17.2K in early January, then fell to 5.7K by the end of March. Active users reached a high of 83.1K in early January and gradually declined to 49.5K by the end of the quarter.
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